Looks like we will be able to do some testing on August 6th. This is going to be some early stuff (yea i know by this time we should be done, kiss my ass

) . It's not going to be too in depth as we want to make sure our framework is stable before moving on.
Things we will be testing:
Client Rendering-Gui, Title screen, fonts, map all displaying graphics properly on various configurations of pc's
-Graphics stability (can the client minimize, resize, etc properly).
-Map refresh is acceptable
-Acceptable framerates
Map/Gameworld-See other players & are they in their proper positions
-Walking around the map, things that block your movement should actually be blocking your movement
Chat-Open close channels with other players
-Default channels automatically appear/cant be closed, work properly, etc (default channels will be Local & World for now)
-Proximity chat functioning as expected
Gui-Interface functions as expected, scroll bars, buttons, text boxes work.
Server-Misc [...]